Coming soon Our Claude-powered dev tool for s&box

We make games
built for fun.

SilvesterHQ is a privately backed independent studio building FPS and indie games for s&box, an AI development tool that helps anyone make them, and websites that stand out.

1AI dev tool for s&box
3Games in development
ClaudeAt the core of how we build
BackedPrivately funded studio
Coming soon · Our dev tool

AI-powered game development for s&box

We're building a tool that uses Claude Code to help developers make s&box games — turning ideas described in plain English into working C# gameplay code, so you spend less time fighting the engine and more time making the game fun.

  • Describe it, play it. Explain the mechanic you want and get s&box components you can drop straight into your project.
  • Knows s&box. Designed around s&box's C# component system, so the code fits how the platform actually works.
  • Battle-tested on real games. We're building it alongside Wave Attack, SO19 and Tooled Up Hunting.
Request early access Built on Claude Code
CannonTurret.cs
YouAdd a beach cannon that fires at the nearest pirate ship every 1.5 seconds.
public sealed class CannonTurret : Component
{
  [Property] public float FireRate { get; set; } = 1.5f;
  [Property] public GameObject Cannonball { get; set; }

  TimeSince _lastShot;

  protected override void OnUpdate()
  {
    if ( _lastShot < FireRate ) return;
    var target = FindNearestShip();
    if ( target is null ) return;

    FireAt( target );
    _lastShot = 0;
  }
}
Illustrative preview
Our games

Now in development

Three very different games, one goal: make something you'll want to play again the moment the round ends. They're also where our dev tool gets put through its paces.

Wave defenceIn development

Wave Attack

Pirates are storming the beach and you're all that stands in their way. Dig in, man the cannons and hold the shoreline as each wave hits harder than the last.

s&boxDefenceAction
Tactical FPSIn development

SO19

SWAT, but British. A tactical shooter about planning, teamwork and precision — stack up on the door, check your corners and clear the building the right way.

s&boxFPSTactical
Comedy shooterIn development

Tooled Up Hunting

A deliberately ridiculous hunting game where the bolt-action rifle stays at home and the automatic weapons come out. Subtle it isn't. Fun it absolutely is.

s&boxFPSComedy

Built on s&box. Facepunch's game platform pairs Source 2 with C#, letting a small studio iterate quickly and get games in front of players sooner.

Learn about s&box ↗
The studio

Small team. Big ideas. Zero filler.

SilvesterHQ is an independent studio, which means every decision comes down to one question: is this fun? We'd rather ship a tight, memorable game than a big, forgettable one.

JamesFounder · Game developer & web designer

Gameplay first

We prototype the core loop before anything else. If it isn't fun in a grey box, it doesn't get art.

Ship, learn, improve

Small releases, real feedback, quick updates. Players shape the game as much as we do.

Personality over polish-by-numbers

Pirates on a beach. Miniguns in the woods. We like ideas with a hook you can explain in one sentence.

How we build

An AI-native studio, powered by Claude

We use Claude, Anthropic's AI, as a core part of how we work. It lets a small studio move like a much bigger one — so more of our time goes into the bit that matters: making things fun.

Claude Code everywhere

Claude Code writes, reviews and refactors our C# gameplay systems, powers the dev tool we're building for s&box creators, and built this website.

Prototype in hours, not weeks

New mechanics go from idea to playable test fast, so we can find the fun early and throw away what isn't working.

A tool, three games, one lean team

AI-assisted development is how a small studio can build a developer tool, three games and a web design service side by side.

Where we're heading

  1. NowBuilding, privately backed

    Our dev tool and three games in active development on s&box, supported by private investment.

  2. NextCrowdfunding & early access

    A crowdfunding campaign to bring players in early, plus early access to the dev tool and open playtests.

  3. LaterLaunch & grow

    Release the tool and our games on s&box and grow into a sustainable independent studio.

Web design

Websites with the same attention to detail

Alongside our games, we design and build websites for game developers, creators and small businesses — fast, distinctive and easy to look after.

01

Game & studio sites

Landing pages, press kits and devlog hubs that make your project look as good as it plays.

  • Trailer & screenshot showcases
  • Wishlist and community links
  • Press kit pages
02

Small business websites

Clean, modern sites that explain what you do and make it easy for customers to get in touch.

  • Custom design, not templates
  • Mobile-first and accessible
  • Clear calls to action
03

Launch & hosting

Deployed on Cloudflare's global network so your site is fast everywhere and inexpensive to run.

  • Domain & DNS setup
  • HTTPS and performance tuning
  • Ongoing updates on request

This site was designed and built by us with Claude Code — it's a good example of what we do.

Privately backed. Crowdfunding soon.

SilvesterHQ has raised private investment to get our tool and games off the ground. Next up, we're opening things up with a crowdfunding campaign — so players and creators can back what we build and be part of it from day one.

Get crowdfunding updates

Let's build something fun.

Want early access to the dev tool, to playtest our games, to talk investment or to get a website that doesn't look like everyone else's? We'd love to hear from you.